Argonian
Argonians (Saxhleel, or People of the Root in their native language of Jel) are the reptilian natives of Black Marsh, a vast swampland province in southeastern Tamriel. The other races often refer to them as "lizards" or the "Lizard Folk" instead, especially when meaning to be derogatory. They are known as the foremost experts in guerrilla warfare throughout Tamriel, a reputation brought upon them by defending their borders from enemies for countless centuries. Argonians have a lifespan similar to that of humans. According to the First Era Scholar Brendan the Persistent, "The Argonian people have, throughout Tamrielic history, been perhaps the most misunderstood, vilified, and reviled of all the sentient races. Yet, those who have taken the time to experience Argonian culture have gained a greater appreciation for this noble and beautiful people." However, it should be noted that he himself went missing in his final expedition into the deeper swamps of their homeland
Origin
Exactly when and how the Argonians came to be is unknown, but they were already living in established preliterate tribal communities around the time the Aldmer first began exploring Tamriel.
The ancient Argonians were quickly and swiftly displaced by the more technologically and magically advanced Elder Folk, and were driven back into the swamps of their homeland. Black Marsh in those times was inhabited by a multitude of races, from the diverse Kothringi tribes to the Cantemiric Velothi (and much later, the Barsaebic Ayleids) to the vulpine Lilmothiit, and they held the Lizard Folk in an almost myth-like sense. For some they were wandering curiosities, for others they were heroes that nobly saved non-reptilian inhabitants from horrors of the marsh, and for others still they were terrifying savages.
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Appearance and Physiology
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Argonians believe that their souls were given to them by the Hist – according to the Lizard Folk, there was nothing before the Hist. Because of this the souls of the Saxhleel contain unique qualities that sets them apart from the souls of Men and mer.
Most Argonians are able to feel the presence of the Hist in their minds at all times, but the further they travel from Black Marsh the weaker the connection gets. Some Argonians can even be born without this connection, and are viewed by others of their kind as disadvantaged because they can't understand the most simple of Argonian gestures. The Mnemic Egg is a powerful artifact that is the physical manifestation of the Argonian-Hist link, and if severed can prove fatal to both.
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Although Argonians appear reptilian in nature at first glance, they also exhibit qualities of fish, amphibians, and even birds: they are able to breathe underwater through small gills behind their ears, swim using the same method as that of a tadpole or eel by moving their tail side-to-side to propel through the water, and are capable of growing feathers. Female Argonians additionally have what appear to be mammalian breasts, but at the same time are able to lay eggs. Argonians' genders are sometimes referred to as life-phases. It is said that upon exiting the juvenile stage of life, an Argonian will lick Hist sap in order to stimulate the hormonal glands, which sprout appropriate organs from which the Argonian's gender can be determined. However, this is unconfirmed, and Argonian hatchlings may apparently be of either gender.
Argonian appearance ranges from reptilian to almost human; this is caused by the Hist sap they ingest as hatchlings which ceremonially takes place on their Naming Day. Hatchlings are also fed licorice worms. Argonians tickled under the chin will reflexively open their jaws. Ancient cave paintings depict figures which appear to be more tree-like than Argonian.
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The Saxhleel are apparently cold-blooded, and despite their preference for subtropical and tropical climates they can be found wandering the cold environments of Solstheim and Skyrim. Some scholars believe this is possible because of the powerful magicks that lie within Hist sap, which the reptilian race ingests throughout their lives.
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Art and Architecture
Long ago, the Lizard Folk built and lived in grandiose pyramid structures they referred to as xanmeers and had wayshrines dedicated to the stars.
However, these were consequently abandoned for some unknown reason and the Saxhleel themselves can't remember life in those times. During the Second Era the Argonians of Shadowfen lived in huts made from mud, while those in Murkmire constructed settlements out of wood. Because of this alarming change, some scholars doubt that the xanmeers were even built by the Argonians, who in their opinion merely claimed ownership of them. Feathers, bright colors, and lizard hides decorate the majority of their buildings and works of art.
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Modern Argonian architecture is shaped by the concept of conquering Shunatei,'the pain caused by holding on too tightly to that which has come to pass', also described as the 'Fear of Death and Forgetting'. Argonians feel that building stone structures in the belief that they will endure the centuries is foolish, and point to the countless other ruins that dot other provinces as proof of the inevitability of their destruction. Because of this, they instead build structures that are intended to be temporary.
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Argonians are said to be masters at the crafting of jewelry, which is sought after in many provinces. The Argonians also seemed to be the pioneers in the arts of alchemy, as their alchemists in Black Marsh have long held that the moon phases dictate the precise positioning of calcinators
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Religion
Except for the more deeply assimilated, the Argonians do not formally recognize or worship any type of Tamrielic deity. Some believe that they worship their creators, the Hist, although Argonians themselves state that they only perform rituals in their honor instead of fully worshipping them. The Argonians also revere Sithis, a being that even the Hist acknowledges. Z'en, the Bosmeri God of Toil, is thought to have originated in Argonian and Akaviri mythologies before being introduced to Valenwood by Kothringisailors.
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Language
Jel is the language of the Argonian people, and is unique among the other Tamrielic races by being unrelated to ancient Ehlnofex. It came from the Hist, the creators of the Argonian people. It is even more unique due to the fact that it has no past tense or future tense verbs, only present tense. For more information, see the lore article.
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Creation Myth
The Adzi-Kostleel tribe of Argonians believe that the world was created in a struggle between two spirits. Originally, there was Atak, the Great Root. As Atak grew, it's roots "formed new roots, and those roots took names, and they wanted space of their own to grow." Soon, it discovered the serpent spirit, Kota, who had been born from the Nothing and hungered. Atak and Kota fought and ate at each other until they became something new and indistinguishable, Atakota. They shed their skin and Shadow and went to sleep.
The Shadow ate the roots and was changed by them, keeping them safe and telling them the secrets before releasing them instead of devouring them, letting itself sleep as well. The secrets changed the roots, making them realize they were now temporary and could change. Many of the spirits learned to fear this change, calling it Death.
The chaos that ensued awoke Atakota and split them once more, leading to Atak and Kota and their roots going to war over the existence of Death. Some of the roots drank of Atakota's blood and sap until they "forgot why they had made anything other than to eat it." Other roots were protected by a Forest Spirit, singing with her and becoming one with the forest. In the chaos of the war, the Shadow awoke and ate both Atak and Kota, shedding the skin of Atakota and covering all of the roots, promising to keep them safe
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Thoughts and Personality
Argonians possess the most alien personalities in all of Tamriel from a human or meric perspective and it is often assumed that the Lizard Folk possess neither personality nor emotions. Of course this is not true; Argonians simply do not facially express their emotions as much as man and mer do, though anger is easily detectable from their bared teeth and narrowed eyes. Slow to trust and hard to know, Argonians are fiercely loyal and will fight to the death for those they have named as friends.
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Their allies have long-since learned that there is always a reason for everything they do. Argonian cultural practices include: wearing socks with pockets containing hot stones on their tails to keep them warm, allowing birds to pick their teeth clean after a meal, and filling their pillows with live centipedes for the pleasant wriggling sensation.
Something remarkable about the Argonian people is that their culture seems to exhibit a forgetfulness regarding the actions between tribes.
For the Argonians, hating each other is to hate themselves because they are all people of the root. Therefore, it is "better to forget and move on". Because of this, the Saxhleel, like the Bosmer, prefer to live in the Aurbical Now – not dwelling on the past or the future, but simply the present.
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